The player navigates through the game via two game screens: an overworld map and a side-scrolling playfield. The overworld map displays an overhead representation of the current world and has several paths leading from the world's entrance to a castle. Paths connect to action panels, fortresses, ghost houses and other map icons, and allow players to take different routes to reach the world's goal. Moving the on-screen character to an action panel or fortress allows access to that level's playfield. The majority of the game takes place in these linear levels, populated with obstacles and enemies, which involves the player traversing the stage by running, jumping, and dodging or defeating enemies. The player is given a number of lives, which are lost if Mario comes into contact with an enemy, falls into a bottomless pit, gets crushed, or runs out of time. The game ends when the player runs out of lives, although the player can continue from the last save point (a successfully completed castle, fortress or haunted house) by selecting "Continue". Each world features a final stage with a boss to defeat; each of the seven worlds features fortresses controlled by one of the Koopalings, and the player also battles Bowser in his castle in the seventh and final world. Super Mario World includes a multiplayer option that allows two players to play the game by alternating turns at navigating the overworld map and accessing stage levels; the first player controls Mario, while the second controls his brother, Luigi.
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